Lighting Tutorial [SFM] YouTube

How To Remove Lighting From Grass In Sfm. [SFM] StepbyStep 2 Scenebuild Lighting YouTube Takes under a second to remove lighting for most maps! Without lighting, you can add your own (shadowed/volumetric) lights to the maps, giving you more control over your movie session. Then I rendered each of those small segments (and deleted all unrelated video segments)

SFM Tutorial Lights YouTube
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Open the project file where you want to adjust the grass lighting In SFM, right click on the viewport of the camera, and select Render Settings

SFM Tutorial Lights YouTube

and lights will need to have their intensity setting remapped It's really easy to decompile a map with BSPSource, open it in Hammer and remove the lights Simply type mat_fastspecular 0 in SFM's console to disable them

Second Life Marketplace ] Fairy Light Grass. Simply type mat_fastspecular 0 in SFM's console to disable them Some props are not affected by map lighting due to the material they use.

Steam Community Guide How to Light Characters from the Ground Up. It's really easy to decompile a map with BSPSource, open it in Hammer and remove the lights When the menu pops up, make sure Depth of Field is selected, and with the drop down select choose 1024 (override)